Week 2 - Daniel Lopes (Finally Art!)
User experience
This week we focused a lot on defining a big part of our user experience. I'm very happy with what we accomplished and what ideas we were able to improve on so that our game idea will make more sense and will be a better fit for many people. I was a little anxious about how complex and overwhelming our project idea was becoming but after talking with our teacher I realised that for our demo we don't have to create an AAA game, we're just showing off our concept and our idea.
Finally Art
What got me even more excited with what lays ahead is the fact that we were lucky enough to have found a promising artist, whose name is Diogo, that is ready for new challenges and would like to participate in the development of our game art.
We shared a lot of ideas and discussed how we would want the game to look and feel like and I think that we're on the right track and it's going to be an amazing ride.
As always, this is Daniel and Let's keep it rolling. Until next week! ;)
Get Town Warrior
Town Warrior
More posts
- Week 13 - Caio FariasJun 04, 2021
- Week 13 - Diogo BarataJun 04, 2021
- Final Week - Daniel LopesJun 04, 2021
- MOJO!!May 31, 2021
- Week 12 - Caio FariasMay 28, 2021
- Week 12 - Diogo BarataMay 27, 2021
- Week 12 - Daniel LopesMay 27, 2021
- Week 11 - Daniel LopesMay 21, 2021
- Week 11 - Caio FariasMay 21, 2021
- Week 11 - Diogo BarataMay 21, 2021
Leave a comment
Log in with itch.io to leave a comment.