Week 10 - Caio Farias


Hey folks, how are you?

On this week, unfortunally, we don't have any surprises :/

Regarding our game, we splited it on 3 main functions: City Building; Quests/Gather items; Combat system.

I got the combat system to developt, so this week I had an idea to be implemented but it is progress. They are:

  • The enemies can attack the player;
  • Regarding the last point, the player loses HP and, eventually, can die;
  • We need to build a function to spawn the enemies around the map over x and x period;
  • Regarding the last point, we just can spawn the enemies if we don't have a certain amount of enemies over the map;
  • Finally, when the player kills the enemies, they can drop, or not, items.

That's it folks, I hope until sunday we have, at least, half of these ideas implemented :)

See you next week!

Regards,

Caio.

Get Town Warrior

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