Week 10 - Caio Farias
Town Warrior » Devlog
Hey folks, how are you?
On this week, unfortunally, we don't have any surprises :/
Regarding our game, we splited it on 3 main functions: City Building; Quests/Gather items; Combat system.
I got the combat system to developt, so this week I had an idea to be implemented but it is progress. They are:
- The enemies can attack the player;
- Regarding the last point, the player loses HP and, eventually, can die;
- We need to build a function to spawn the enemies around the map over x and x period;
- Regarding the last point, we just can spawn the enemies if we don't have a certain amount of enemies over the map;
- Finally, when the player kills the enemies, they can drop, or not, items.
That's it folks, I hope until sunday we have, at least, half of these ideas implemented :)
See you next week!
Regards,
Caio.
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